![]() As explosions go past walls and barriers, shooting an exploding barrel is the only way you can kill zombies if they’re protected by brick bunkers. If you see a huge pack of zombies coming your way, then shoot the exploding barrel closest to them and watch them fry. Use Explosive Barrels To Wipe Out A Horde Of Zombies This keeps the shot steady, and if you release the aiming finger at the right time, you can fire away and hit the zombie(s) right where you want to. If that becomes the case, then you can make use of Aim Lock by holding a second finger on your display. Adjust your shots and angles, and you watch your bullets ricochet from wall to wall, elegantly picking off each zombie's arms and limbs. You are humanity's last hope, and it's your job to keep them brainless. Aim Lock Can Be Your FriendĪside from grenades, there are other shots that need to be as steady as possible. Advertisement Stupid Zombies 3 One man, one shotgun and a whole lot of zombies. It also helps to have your grenades stuck somewhere so they’re close to their target, among other easy ways to use grenades. What you’ll want to do is throw them in such a way that they kill multiple zombies, instead of ending up in an empty pit – see if you can have your grenade bounce to multiple parts of your display. Using grenades, for instance, can be very frustrating for the average new player, but with a little practice, you’ll get used to how they move and how they bounce. We wouldn’t call it “stupid” physics, but some of the physics mechanics in Stupid Zombies 3 is a bit strange. Use those physics objects to your advantage, and to score more points. That gets you an extra point each time your shot results in a zombie getting crushed by something. You can consider this part of the game’s trick shooting element – Smash Kills are what happens when zombies get killed by objects in the game, such as crates, platforms, vents, wheels, and the like. That’s pretty much all there is to it, so always go for the combo if the opportunity presents itself going for simple one-zombie kills won’t be enough to help you beat the harder levels. Killing three of the same color, on the other hand, will earn you six points, while killing four is good for ten points. So if you kill two zombies of the same color, you get three points. You get to earn bonus points for each extra zombie of the same color you put away with your shots. That’s the essence of Stupid Zombies 3 – going for those eye-catching combos. As such, this game is anything but stupid, though if you’re a newbie, you may need some help in the form of these Stupid Zombies 3 cheats, tips and strategies. Think of this game as a geometry-based title where you get rewarded by scoring on trick shots and combos, as doing so will kill more zombies. You’ll have three “wild” weapons at your disposal, and 100 levels (with more to follow) to complete. According to the game developer, the Stupid Zombies have risen again, and it’s your job to put a stop to them in this game. We incorporated these gameplay principles as the primary goals for SZ3, and they defined much of my work for the project.Game Resort’s Stupid Zombies 3 is the third game in the popular Stupid Zombies series, which is now available for iOS and Android mobile devices. It took just as long to lose a level as it did to win one. Win or lose, levels generally took 2 minutes to play through. Stupid Zombies - Play Stupid Zombies Game Online Stupid Zombies Game on One man, one shotgun and a whole lot of zombies. This included “blocking” levels that were heavily stacked against you and took many tries to complete. Most levels could be beaten on the first try, but levels of varying difficulty were interspersed throughout. Winning often depended more on the pieces you were given, rather than how well you played. For inspiration, the team played more Candy Crush than any of us would care to admit, and we developed several key observations: Our main goal with Stupid Zombies 3 (SZ3) was to increase player IAP, while retaining the same style of gameplay that had skyrocketed the franchise to success.Īt the time, Candy Crush was monetizing exceptionally well and featured gameplay and design that were roughly analogous to previous Stupid Zombies titles, in a broad sense both were casual, level-based and featured light puzzle gameplay. Previous Stupid Zombies titles had performed extremely well in the charts and with user retention, though less successfully with IAP conversion. Stupid Zombies is GameResort’s most popular franchise, and after working for a year on Adventure Beaks, it was time to capitalize on its success, once again.
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